Tyr

General
Tyr is the one-handed God of law, justice, honour and strategic doctrine. While he is considered a less important deity in many parts of the world, he is the primary God of the Varnian Empire and every Argent Emperor is coronated as his 'rightful heir'. This is because he originally settled in what is Vrothar today, and the Tercine dynasty are supposedly his direct descendants. Grand temples are dedicated to him all around the North-Eastern continent, and the empire's administrative efficiency and economic prosperity are often claimed to be a direct result of adhering to Tyr's teachings. He is primarily worshipped in Varnia, the Firsan Provinces and Niva.

History
Tyr is a second-generation God who emerged just a few decades after Elune and Faendor did. He soon built and settled what would become the beginnings of Vrothar before joining the War of the Firstborn against the extraplanar threat and playing a crucial part in the great enemy's defeat. Tyr is credited with being the main driving force behind the quicker evolution of the humanoid races lacking ancestor gods in Varnia, as he convinced Epistos and Kord to join him in mirroring Pelor's direct evolutionary interference in Tatria to ensure that the balance of power remained equal and just. He supposedly guided his direct descendants in the design of the first constitutional law of the former Kingdom of Rivers before leaving his realm in their hands when he and the other Kranosi Gods disappeared from the material plane.

Worship
Worship of Tyr can be done anywhere and in multiple ways. Willfully atoning for crimes committed, punishing the unjust, fighting with honour, devising strategy to win battles with minimal losses and more are some examples of practical worship of Tyr. In his temples, one can confess to crimes and sins, and his priests will attempt to guide those who confess to the path of atonement and self-betterment. His priests are often trusted as judges, for they achieve an impartiality that is beyond even the most disciplined of men who do not walk in Tyr's light. Those who make offerings to the one-handed God tend to offer promises of atonement, tangible plans of how to improve their natures, tales of honourable behaviour or, in extreme cases, one of their own hands.